/**
 * Goweb Scroller
 * 
 * @author     I&D <dev@goweb.pt>, Pedro Pinto <ppinto@goweb.pt>
 * @copyright  2010 (c) Goweb (http://www.goweb.pt)
 * @see 	   http://warpspire.com/tipsresources/interface-scripting/image-preloading-revisited/
 * 
 */

if(typeof(Goweb) == "undefined") {
	var Goweb = Class.create();
}

Goweb.Preloader = {
  callbacks: [],
  images: [],
  loadedImages: [],
  imagesLoaded: 0,

  add: function(image){
    if (typeof image == 'string') this.images.push(image);
    if (typeof image == 'array' || typeof image == 'object'){
      for (var i=0; i< image.length; i++){
        this.images.push(image[i]);
      }
    }
  },
  onFinish: function(func){
    if (typeof func == 'function') this.callbacks.push(func);
    if (typeof func == 'array' || typeof func == 'object'){
      for (var i=0; i< func.length; i++){
        this.callbacks.push(func[i]);
      }
    }
  },
  load: function(){
    for(var i=0; i<this.images.length; i++){
      this.loadedImages[i] = new Image();
      this.loadedImages[i].onload = function(){ Goweb.Preloader.checkFinished.apply(Goweb.Preloader) }
      this.loadedImages[i].src = this.images[i];
    }
  },
  checkFinished: function(){
    this.imagesLoaded++;
    if (this.imagesLoaded == this.images.length) this.fireFinish();
  },
  fireFinish: function(){
    for (var i=0; i<this.callbacks.length; i++){
      this.callbacks[i]();
    }
    this.images = [];
    this.loadedImages = [];
    this.imagesLoaded = 0;
    this.callbacks = [];
  }
}
